Another from SuperUber that might be very basic but i think is very bold and effective.
I like how they instead of having a flat screen, made this interesting “coral” like pattern with the screens.

“Buzios’ Coral Reef Park Visitor Center – Interactive screens, synchronized projections and corals on display are part of the interactive andarchitectural design project created by SuperUber for the Buzios’ Coral Reef Park Visitor Center,located in one of the most popular spots in the city: Rua das Pedras. The exhibition’s visual concept creates an immersive environment with shapes inspired by coral patterns, which together form a mosaic of images, made of videos, animations, corals and information, with themes such as preservation, oceanography and environmental education. Original ambient sound for the projections composed by Lucas Marcier.” Text from site

Posted in Inspiration, Installations, Interactive, projection, Touch table at March 7th, 2012.

One of my new fave company’s out there to look out for I must say is SuperUber. They have some fun ideas and visuals.

Here is the Minas Gerais – Vale Memorial they did in Belo Horizonte November 2010.

“The Minas Gerais – Vale Memorial concept, in Belo Horizonte, presents the state’s history using multimedia and interactive resources. The building opened in november 2010 and was restored according to Gringo Cardia’s project. The Memorial’s technology director is Russ Rive – CEO and CTO of SuperUber – responsible for the research and technology strategy that made possible the Museum’s original interactions. The Memorial is part of the Liberdade Square Cultural Circuit, project that counts with 10 different cultural centers and offers knowledge, art, science and entertainment to people. Two examples of museums in the Circuit are the Mines and Metal Museum and the TIM UFMG Knowledge Center, both having SuperUber’s works. The interactive project of the Memorial has a sophisticated technology set up for a large museum, with over 30 rooms. The innovative interfaces are specially made for the text, videos, animations and sounds of the Museum. The project also includes some interfaces where people can access content through iPhone, iPod touch and iPad. Here are a few featured installations:

Modernism Room – a large projected multitouch table, about modernism in Minas Gerais, Brazil and the world.

Rock art room – electronic sensors and interactive animations show the ancient rock art drawings in movement.

Minas Gerais Farm room – projection mapping with images made by Minas Gerais artist Humberto Mauro, projected onto typical objects from a farm.” copy from site

Memorial de Minas Gerais – Vale | Minas Gerais – Vale Memorial from SuperUber on Vimeo.

A simple yet beautiful Kinect tracking experience with low fly projection.

An interactive galaxy swing by Lab212

Posted in Body Tracking, Interactive, projection, Xbox Kinect at February 23rd, 2012.

Hailed by The Australian as the country’s best modern dance company, choreographer Gideon Obarzanek’s Chunky Move dazzles audiences with its use of site-specific installations and interactive sound and light technologies. Obarzanek’s avant-garde performances explore the tensions between the rational world we live in and richness of our imagination.
Text By Hymnode

Posted in Body Tracking, projection at September 22nd, 2011.

“”Little Magic Stories” is the latest project by Chris O’Shea, with aim to encourage children to use their creativity to bring stories to life. The installation allows them to create a performance from within their imagination, on stage, in front of an audience of family and friends.” Text by Creative Application Network

Chris achieved all this by using the Musion Eyeliner holographic projection system, An Xbox Kinect camera and the software used was C++, openFrameworks, openCV and Box2D.

Little Magic Stories from Chris O'Shea on Vimeo.

Posted in Body Tracking, Holographic, projection at September 19th, 2011.

Hatsune Miku (初音ミク) is a singing synthesizer application with a female persona, developed by Crypton Future Media. It uses Yamaha Corporation’s Vocaloid synthesizing technology. The name of the character comes from a fusion of the Japanese for first (初 hatsu), sound (音 ne) and future (Miku (ミク) sounds like a nanori reading of future, 未来, normally read as “mirai”), referring to her position as the first of Crypton’s “Character Vocal Series”. She was the second Vocaloid to be sold using the Vocaloid 2 engine and the first Japanese Vocaloid to use the Japanese version of the Vocaloid 2 engine. Her voice is sampled from Japanese voice actress, Saki Fujita. Hatsune Miku has performed onstage as a projection. (Text from Wikipedia)

CV01 Hatsune Miku live on stage

Her voice

Posted in Holographic, projection at July 4th, 2011.

Face tracking meets face projection.
Im not 100% sure how practical this is, to my knowledge having a projector projecting light into your eyes could lead to some serious issues, but at least it looks cool.


For more info on Face Tracking visit FaceTracker

Posted in Body Tracking, Interactive, Mapping, projection at July 4th, 2011.

Old-time skaters ENESS jumped at the chance to bring skateboarding into the future by blending interactivity and high-tech mastery for the Tron Legacy premiere.

Each rider is equipped with an ipod and our custom-built app to measure their air time and trigger graphics whilst in the air and on landing.

A custom ramp was fabricated from steel to support a floating platform. – words by ENESS

Posted in Installations, Interactive, Mapping, projection at January 3rd, 2011.

Love the graphics and the colours used on this car projection mapping.
very fun and inspiring

done by NERDO

Posted in Animation, Design, projection at December 15th, 2010.

more info see greentomatocars

Posted in Installations, Interactive, projection at December 15th, 2010.